﻿using System;
using System.Collections.Generic;

namespace FX.CC.Andon.Entity.BasicDataManage
{
    /// <summary>
    /// 设备实体层
    /// </summary>
    public class EquipmentEntity
    {
       
        public Guid EqID { get; set; }
        public Guid LineID { get; set; }
        public string EqCode { get; set; }
        public string EqName { get; set; }
        public string EqDesc { get; set; }
        public bool RecStatus { get; set; }
        public Guid FlowID { get; set; }
       
    }
}
